Train financial advisors at Make Real
Role
Unity Technical Animator with Make Real
Technologies
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Animator
State Machines
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Xsens MVN
MotionBuilder
I was responsible for recording hundreds of body animations with Xsens Awinda, processing and cleaning them for delivery into Unity. The final deliverable was an immersive VR training project for a financial services company, in which there were branching paths and animations could be played in any order.
I also guided the other animators on the team to effectively process my delivered body animations and for them to apply their facial animations in a time-effective manner.