Train financial advisors at Make Real

 

Role

Unity Technical Animator with Make Real

Technologies

    • Animator

    • State Machines

    • Xsens MVN

    • MotionBuilder

 
 

I was responsible for recording hundreds of body animations with Xsens Awinda, processing and cleaning them for delivery into Unity. The final deliverable was an immersive VR training project for a financial services company, in which there were branching paths and animations could be played in any order.

I also guided the other animators on the team to effectively process my delivered body animations and for them to apply their facial animations in a time-effective manner.

 
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Created an AI Ambassador for GM

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Train new doctors with medical VR